2022 Zero FXE Review: Here For a Good Time, Not a Long Time


2022 Zero FXE Review: Here For a Good Time, Not a Long Time

Choice is good, and when it comes to electrified modes of transportation, we're swimming in great options. That's especially true when it comes to cars, with nearly every major manufacturer now fielding at least one EV option at dealerships, but even in the two-wheeled game, we're flush with choice. Zero Motorcycles alone now offers a whopping eight models, and you're looking at its latest, the FXE. It's a sort of on-road supermoto take on Zero's trail-focused FX, with a completely new look and a fun, engaging ride that stands apart from the company's other offerings.

Let's get the numbers out of the way first. The centrally mounted battery pack offers a max capacity of 7.2 kilowatt hours, but Zero says nominal capacity is more like 6.3. That's paired with a single electric motor, belt-driving the rear wheel with 46 horsepower and 78 pound-feet of torque. That may not sound like a lot of power, but it is a healthy dose of torque, and with the FXE weighing in at just 298 pounds, it's plenty.

OK, 298 pounds isn't particularly lithe for a smaller bike, but it's over 100 pounds lighter than the Zero SR I reviewed a few years back and more than 200 less than the Zero SR/S we reviewed in 2020. It's even lighter than something like a Husqvarna Svartpilen.

But that weight comes with a penalty: range. Zero says the FXE can get up to 100 miles in the city, with highway ratings dropping to 60 miles at 55 mph or just 40 miles at 70 mph. In my testing, I have to say those figures seem awfully optimistic. In fact, the bike would often show me just 40-odd miles of estimated range, even at a full charge, even when I was in Eco mode. That figure was usually pretty accurate. 

Like all the Zeros, the FXE has all sorts of torque available right off the line, which makes zipping around an addictive experience. In the quicker Sport mode, which sharpens up the throttle response, the FXE is an absolute blast. Use that torque, though, and the range drops precipitously. In Eco mode, just cruising around town, I struggled to ever get more than 50 miles from a charge. That's barely enough to cover the average US daily commute of 41 miles.

So it's not going to be your go-to bike for long weekend getaways, but what range it offers is a real joy. The relatively small, 17-inch wheels and Pirelli Diablo Rosso II tires give the bike quick reflexes, diving into corners with just a little nudge on the outside grip. But it isn't nervous. In fact, it's a confidence-inspiring bike. 

That's especially true when accelerating away from traffic lights or, indeed, just accelerating in traffic. The torque will stretch out your arms at full power yet it's remarkably easy to creep along at a walking pace thanks to a perfectly tuned throttle curve. After just a few minutes in the saddle of this thing you'll feel like you're ready to enter a MotoTrials competition. 

The 2022 Zero FXE electric motorcycle in silver with red highlights, a little motorcycle with big torque.

The frosted silver with red highlights offers a clean, modern take on how a motorcycle should look.

Tim Stevens/CNET

Augmenting the power is a set of 320-millimeter brake discs up front and a single 240-millimeter disc at the rear from J. Juan, paired with a Bosch antilock braking system front and rear. A Showa suspension at both ends is adjustable for preload, compression and rebound. I found the stock setup a little stiff for me, the Zero FXE taking every bump too firmly up front, but with the help of a flathead screwdriver and a few minutes fiddling I was able to quickly dial it in to my liking.

In fact, just about everything to do with this bike was to my liking, including the new styling with the duck-bill front fender and the frosted gray hue paired with red highlights. Even charging is as easy as can be: Just run an extension cord into the three-prong receptacle found just behind the front forks. That'll take about 9 hours to full from empty, but the $640 optional quick charger could bring that time down closer to two hours.

I just wish I didn't have to rely on that charging quite so often. Still, Zero's bikes just keep getting better, and the FXE's $12,195 manufacturer suggested retail price is palatable. Yeah, that's a healthy premium over a comparable gas-powered ride, but then this experience feels premium, too.


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Google Experts Found a Record Number of Zero-Day Security Bugs Last Year


Google Experts Found a Record Number of Zero-Day Security Bugs Last Year

Project Zero, an in-house team of Google experts and analysts tasked with finding advanced cybersecurity threats known as zero-day vulnerabilities and exploits, detected a record-breaking 58 in-the-wild exploits in 2021, according to a report from the team published Tuesday. 

A zero-day vulnerability refers to security flaws that developers have just become aware of, hence, they've "zero days" to fix or "patch" it. When gone undetected, such flaws could lead to data breaches and ransomware attacks. Last year, Microsoft warned users of zero-day vulnerabilities in Windows 10 and other software, including Microsoft Exchange and Microsoft Office, before promptly issuing security update patches for more than 100 potential risks.

Since forming in 2014, Project Zero's highest number of detected and disclosed zero-day exploits came in 2015 with a total of 28, less than half those detected in 2021. The contrast was even higher year over year, with only 20 zero-day exploits detected and disclosed in 2020.

The spike may indicate a growing trend of cyberattacks, which have risen during the ongoing COVID-19 pandemic and the gaining popularity of cryptocurrency, but Project Zero says the likely culprit is improvements in detecting and reporting zero-day occurrences. The report stated that the vast majority of zero-day exploit uses are "similar to previous [and] publicly known vulnerabilities," with only two events that stood out for its "technological sophistication" or logic. So, in spite of the increase in detected zero-days, your online security doesn't appear to be in any more danger than previous years, at least when it comes to zero-day vulnerabilities.

That's not to minimize the risk of zero-day vulnerabilities, however. Online security is still and always will be a concern for individuals and businesses. One way to protect yourself against malware and ransomware is to ensure your software is up to date -- those patches and updates are released for a reason. Using a good VPN and antivirus software can also help keep your connection safe and secure. In the meantime, Project Zero will continue working towards their goal, which is to simply "make 0-day hard."

Google didn't respond to a request for additional comment.


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Facebook Parent Meta Is Working on a Wallet for the Metaverse


Facebook Parent Meta Is Working on a Wallet for the Metaverse

What's happening

Meta is working on a digital wallet for the metaverse, virtual worlds where people will be able to work, play and socialize.

Why it matters

The move shows how e-commerce is part of how Meta plans to make money from its metaverse ambitions.

Meta CEO Mark Zuckerberg said Wednesday the company is working on a digital wallet for the metaverse that will allow people to manage their digital items, identity and payments.

"Ideally, you should be able to sign into any metaverse experience and everything you've bought should be right there," he said in a Facebook post. "There's a long way to get there, but this kind of interoperability will deliver much better experiences for people and larger opportunities for creators."

Meta, formerly known as Facebook, isn't the only company staking its future on the metaverse -- virtual worlds where people work, play and socialize. The creation of the metaverse will also provide an opportunity for people to buy and sell digital goods such as clothing, art, music and experiences. In April, Meta said it was testing new ways for creators to make money in its social VR experience Horizon Worlds but reportedly planned to take a cut of up to 47.5% on the sales of these digital goods. This month, Meta also unveiled a digital store on Facebook, Instagram, and Messenger where people can buy digital clothes for their avatars from luxury brands such as Balenciaga, Prada and Thom Browne.

Zuckerberg didn't say in his post if users will have to pay to use this digital wallet in the metaverse or when the company plans to release this product, but he added this will benefit creators because "the more places you can easily use your digital goods, the more you'll value them."

The tech mogul also appeared on CNBC's Mad Money with Jim Cramer on Wednesday and talked about a variety of topics, including the company's e-commerce ambitions in the metaverse.

Zuckerberg told CNBC the company hopes to get to around a billion people in the metaverse "doing hundreds of dollars of commerce, each buying digital goods, digital content," and "different things to express themselves." He's said in 2017 he wants to get 1 billion people in virtual reality. The metaverse is much broader than VR, encompassing other technology including augmented reality where digital objects are overlaid onto the physical world.

Meta hasn't made a profit from its metaverse business. In the first three months of this year, Meta's metaverse business Reality Labs lost $2.96 billion, Meta said in an earnings report. 


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A robot vacuum that mops, too? This CES 2022 gadget sounds promising


A robot vacuum that mops, too? This CES 2022 gadget sounds promising

This story is part of CES, where CNET covers the latest news on the most incredible tech coming soon.

A robot vacuum that can also mop floors on demand? Many products have tried to combine these two activities over the years. However, none have successfully merged both features into a truly convenient all-in-one solution. At CES 2022, Ecovacs plans to change that with its new $1,549 Ecovacs Deebot X1 Omni.

As a modern robot vacuum, the Omni is designed to run completely hands-free. This sophisticated robotic cleaner removes solid dirt and debris from the floor, and then when finished, it returns to its dock for servicing, where its dustbin is automatically emptied. The Omni is equipped with dual spinning mop heads that the company says rotate at 180 revolutions per minute. 

What's more, the Omni's docking station washes and dries the fabric mop heads. Along with a dust bag to capture solid dirt, the dock has two tanks, one for clean water and another for dirty water. If running low on water, the Omni's dock will replenish it with its on-board water reservoir.

The Deebot X1 Omni has a docking station equipped with two water tanks (clean and dirty water) plus a vacuum bag to collect debris. 

Ecovacs

Sounds promising. This might just make the Deebot X1 Omni the first genuine set-and-forget vacuum-mop combo. Other machines have come close, such as the innovative Narwal T10. But while that one can clean its own mop pads, you have to manually remove its mopping attachment in order to vacuum. If that human intervention isn't required with the Deebot X1 Omni, then it'll be a big leap forward in automatic floor cleaning.

The Ecovacs Deebot X1 Omni at a glance

  • $1,549
  • Available March 2022
  • Automatic emptying dustbin
  • Automatic washing and drying of mop heads
  • Automatic floor mapping
  • App connection and control

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Huawei is backed by Chinese military, Trump administration finds


Huawei is backed by Chinese military, Trump administration finds

Huawei is owned or controlled by the Chinese military, Reuters reported Wednesday, citing an internal document from the US Defense Department. The Trump administration sent a document to Congress containing the names of 20 Chinese companies that it found to be backed by the People's Liberation Army.

The designation by the Pentagon enables the president to declare a national emergency and then penalize the companies on the list with sanctions if they operate in the US. As well as Huawei, Axios said the list includes China Mobile Communications Group, China Telecommunications and Hikvision Digital Technology.

The list was confirmed by a senior administration official, and Jonathan Rath Hoffman, assistant to the Secretary of Defense for Public Affairs, confirmed that the Department of Defense produced a list of "communist Chinese military companies" in accordance with Section 1237 of the National Defense Authorization Act. The list contains entities owned or controlled by, or affiliated with, the Chinese government, military or defense industry.

"As the People's Republic of China attempts to blur the lines between civil and military sectors, 'knowing your supplier' is critical," Hoffman said in an emailed statement. "This list will be a useful tool for the US government, companies, investors, academic institutions and likeminded partners to conduct due diligence with regard to partnerships with these entities."

Hikvision accused the US of misapplying "a never-used provision of a 21-year-old law."

"Not only is Hikvision not a 'Chinese military company,' Hikvision has never participated in any R&D work for military applications," Hikvision said in a statement. "Hikvision has always tried to fully and transparently cooperate with the US government to answer questions and correct misunderstandings about the company. Hikvision will continue to try to work with the US government to resolve all of these matters." 

Huawei, China Mobile and China Telecom and didn't respond to a request for comment.

The news follows the CIA reportedly accusing Huawei of receiving funding from China's National Security Commission, the People's Liberation Army, and a third branch of the Chinese state intelligence network over a year ago.

Huawei was blacklisted in May when it was added to the United States' "entity list" (PDF). In addition, US President Donald Trump at the same time signed an executive order essentially banning the company in light of national security concerns that Huawei had close ties with the Chinese government. Huawei has repeatedly denied that charge.


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Why FPS, frames per second, and frame rate matter for Xbox, PlayStation, movies and TV


Why FPS, frames per second, and frame rate matter for Xbox, PlayStation, movies and TV

From the best TVs to game consoles like the Sony PlayStation 5 and Xbox Series X, to cameras like the GoPro Hero 10s and the one on the shiny iPhone 13 Pro, fps matters. But what does fps mean, and why should you care? The short version is that fps stands for "frames per second." In other words, fps is the exact number of individual still images that make up each second of moving video. 

Movies, almost exclusively, are 24fps. Live-action TV shows like sports and concerts are typically 30 or 60 fps. Video games vary, but the latest consoles are capable of up to 120fps (as long as you pair them with a TV that can handle it).

But can you even tell the difference? Does fps even matter? Yes, though not always the way you expect. Here's why.

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Brett Pearce/CNET

Why does fps matter?

Let's back up slightly and cover some important basics. All video is made up of a series of still images, shown in rapid succession. Show them rapidly enough and your brain is fooled into thinking these still images are actually smooth motion. The speed of that threshold, from series of still images to motion, varies depending on a variety of factors. Generally, though, somewhere in the mid-teens-per-second will appear as "motion" to most observers, where fewer frames per second just look like individual images. 

Higher frames per second, also known as frame rates, make the image appear smoother and more realistic. Subjectively, there's a huge jump between 15fps and 30fps. There's less of a noticeable jump between 30 and 60, and even less between 60 and 120. But again, depending on the content, display and other factors, you might notice a difference. 

xbox-series-x-red-2

The Xbox Series X can output video up to 120 fps.

Microsoft

With games, higher frame rates can result in smoother, more natural-looking images. Compare that with low frame rates, where the onscreen action will stutter and pause. Because the graphics processing on all consoles is limited, higher frame rates come at a cost. That cost might be fewer polygons, less detail in objects on screen, more basic lighting, less complex textures and so on. With some games, the console might even reduce the game's resolution and then upconvert it at the output to hit the maximum frame rate. The image won't be as detailed, but the motion will be smoother. 

A game designer might decide that their game looks and plays better at 60 or 120fps, despite these limitations, but it depends. Not every game supports higher frame rates, though many new games do (and will). Also, both Sony on the PlayStation 5 and Microsoft with FPS Boost have older titles that now run at higher frame rates.

On the PC side, there are gaming monitors capable of 144Hz (more on Hz vs fps in the next section). There are, potentially, some benefits for competitive multiplayer with higher frame rates, with less and less time spent "waiting" for the computer to update an image. That advantage is, at best, very slight. We're talking milliseconds.

ps5-playstation-5-sony-hoyle-promo-11

The Sony PlayStation 5 is also capable of delivering video at up to 120 fps.

With consoles and PCs, they might not be hitting their maximum theoretical frame rate at all times. If there's a lot going on, a complex boss fight for instance, it might only produce a fraction of that max frame rate -- a feature known as variable refresh rate, or VRR

With cameras, there's an additional benefit. Recording video at, say 120fps, allows you to play back that video at 60 or 30, greatly slowing down the action. Someone doing a backflip recorded at 120fps and shown at 30 will result in some extremely smooth, epic slo-mo.

FPS vs. Hz

The terms fps and Hz are often used to describe the same thing. Hz, or hertz as you may remember it from high school science class, means "one cycle per second." Generally, TVs and related gear use hertz to describe frame rate, a continuation from the analog CRT days. Content like movies and games use frames per second, a continuation from the old film days. 

Technically, these aren't always exactly the same. For some esoteric reasons, 30Hz on a TV is usually 29.97Hz -- again, a holdover from CRT. 

Effectively, though, consider them the same thing. A TV that's capable of displaying 120Hz content means it wants 120fps content to look its smoothest.

Or to put it simply, fps is the content, Hz is the device. You might see some companies using one term in place of the other, which is fine. In practice, you can use these terms interchangeably. 

Why 60 (or 50)?

If you're in the US, Canada or anywhere in the Americas north of Brazil, TVs are 60Hz or a multiple of 60Hz. In the UK, Europe, and most of Asia, Africa, and Oceana, TVs are generally 50Hz or a multiple of 50Hz. Go into an electronics shop in many parts of the world and you might see TVs advertised with 100Hz, something that might catch the eye of a tech-savvy American tourist. 

This is entirely due to the frequency of the mains power in each country. It's always one or the other. OK, almost always. Some newer TVs might ignore this by offering you 60Hz in a country with 50Hz power.

Does this matter? Not really. With older TVs it was more likely you could see flicker with 50Hz TVs. I certainly noticed it during visits to the UK in the '90s. In the modern age where nearly every TV is either LCD or OLED, this is only a concern with people especially susceptible to flicker (though the same is true with 60Hz too, for what it's worth). 

FPS to the moon

The race to increase fps doesn't have much of a downside... for the most part. Higher frame rate cameras can record smoother motion, with less motion blur. TVs with higher frame rates themselves produce less motion blur, though potentially with soap opera effect issues. Games with higher frame rates are smoother and can be more realistic, though some other aspect of graphical detail must be reduced on the limited hardware of game consoles.

However, the same isn't true with live-action fictional content, like most TV shows and movies. With decades of conditioning, most people associate the "look" of 24fps content with fiction. Increasing that, something several Hollywood directors have tried, is rife with peril. Yes, a minority of people like it. The majority of people, though, hate it. It completely negates the suspension of disbelief: They're no longer characters in a world, but actors on a set. There's no coming back from that. Thankfully, these experiments in high frame rate, or HFR, have continually been met with derision. Enough so that Hollywood as an industry seems unlikely to adopt something that would so alienate audiences (aka their customers). 

And if you do get a TV with 120Hz capability, almost all have the ability to turn off motion smoothing, aka the soap opera effect, so it will look like your old TV. If there's an option for black frame insertion, check that out as an alternative too.


As well as covering TV and other display tech, Geoff does photo tours of cool museums and locations around the world, including nuclear submarines, massive aircraft carriers, medieval castles, airplane graveyards and more. 

You can follow his exploits on Instagram and YouTube about his 10,000 mile road trip. He also has written a bestselling sci-fi novel about city-size submarines, along with a sequel.


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You Don't Have to Let Facebook Track You Across the Web


You Don't Have to Let Facebook Track You Across the Web

You likely know that Facebook can track you across the web. But did you know there's a privacy setting that makes that easy to turn it off? It's called the Off-Facebook Activity tool and it's been around since 2019. It lets you see and control data that apps and websites share with the platform -- and monitor the kind of information third-party apps can access.

With the privacy feature, you can clear the history of apps and websites that have shared your data. You can also toggle off Future Off-Facebook Activity, which tells Facebook to disconnect any information the company has shared from your account. Or you can selectively choose which companies you want to stop sharing your activity with, and it'll stop showing those targeted ads.

Here's how to get a better grip on your Facebook privacy.

How to manage what sites share with Facebook using the Off-Facebook Activity tool

Using Facebook's business tools, you can see what information apps and websites have sent to the company. From there, you can clear the information from your account and turn off future "off-Facebook activity" tracking from your account. You'll be able to control this for all apps and websites so they'll no longer be able to share your search activity with Facebook.

To get started, go to Settings & Privacy > SettingsOff-Facebook Activity. From there, you can manage your Off-Facebook Activity, clear all history and turn off Future Off-Facebook Activity for your account.

What happens when you turn off Off-Facebook Activity

Once you clear the activity managed by the tool, Facebook will remove your identifying information that the apps and websites share. That means Facebook won't know which websites you visited or what you looked at, so you won't see targeted ads from those sites.

What else you can do to improve your privacy on Facebook

If you'd like to control which ads you see (or don't) on Facebook, go to your Settings on your phone or desktop and select Ad Preferences

Under Advertisers and Businesses, you can see which advertisers have run ads using a list uploaded to Facebook containing your information. If you select a company and choose Hide Ads, you won't see ads from advertisers when they use a list from that company.

You can also go to Ad Settings and turn off ads based on data from partners, ads based on your activity on Facebook Company Products that you see elsewhere and ads that include your social media actions. However, doing this won't delete any data and you'll still see the same number of ads as before. The Off-Facebook Activity feature is the best way to remove your data.

If you're an iPhone user, a feature introduced in iOS 14.5 called App Tracking Transparency requires you to give permission to apps including Facebook before they can use your data for targeted ads. (Here's how to use App Tracking Transparency.)

Want to know how to further control your privacy online? Here's how to find and delete your Google data now and the browser privacy settings you should change immediately. Plus, what digital security experts wish you'd do to protect your phone app privacy.


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