How The Mining Industry Is Using Minecraft To Get Into Kids' Heads


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How the mining industry is using Minecraft to get into kids' heads


How the mining industry is using Minecraft to get into kids' heads

In the UK, "Tufty" the squirrel taught kids about road safety. In the US, McGruff the Crime Dog encouraged children to "take a bite out of crime" by locking their doors.

Cute mascots have always been useful educational tools, teaching life skills in an easily digestible manner. But in 2014, children in the Mackay region of Queensland, Australia, were confronted by an eldritch horror abomination of a mascot: Hector, the human-size lump of coal.

Hector, with his hard hat, yellow hi-vis and gap-toothed smile, was the brainchild of Dalrymple Bay Coal Terminal, a company responsible for exporting 60 million tons of Australian coal in 2013. 

Hector attended sports events and visited schools and libraries like regular mascots. He also had his own TV slot on one of Australia's major free-to-air stations, teaching kids how to save energy, water and -- crucially -- how to most effectively brush their teeth.

He was part of an attempt by the mining industry to weave itself into the consciousness of school children in Queensland, a state with a mining industry worth nearly $28 billion. School trips, sponsorship of local sports teams, after-school programs... the mining industry has tried it all. The short-term goal is branding, but the mining industry was also playing the long game: Children who grew up brushing their teeth with Hector the lump of coal could end up working in the mining industry. 

But nowadays, mascots aren't going to cut it. Thanks to a growing resentment of the fossil fuel industry and its part in the climate crisis, the mining industry is in the throes of a potentially damaging labor shortage. 

A younger generation of students, inspired by Greta Thunberg, are pounding the pavement in school strikes. In October, more than 3,000 students marched for the cause in Brisbane, Queensland's capital city. These young people don't want to work for industries they believe contribute to one of the planet's biggest existential threats.

"The youth climate movement is very genuinely freaking out the fossil fuel industry in Australia," says climate analyst Ketan Joshi. 

The mining industry's solution? Video games.

Starting this year, the Minerals Council of Australia -- the mouthpiece for the mining industry in Australia -- has gotten into video games. In August, it announced two games designed and built for the school curriculum. Games designed to "build awareness of opportunities in the modern technology-driven Australian minerals industry."

"We are unashamed of our ambition to employ more Australians and promote careers in mining to all Australians," Tania Constable, CEO of the Minerals Council, said in a statement sent to CNET. She said the Australian mining industry employed 256,000 people, with wages 54% higher than the industry average.

Supported by Australian mining company BHP, one of the planet's biggest polluters, with 9.8 billion tons of carbon dioxide emitted since 1965, a pilot program using these games is running in 57 primary and secondary schools across Australia. BHP didn't respond to multiple requests for comment.

The effort is more subtle than an adult-size lump of coal in a hard hat, but the goal is the same: Embed the mining industry in the minds of children as early as possible and potentially plant the seeds of skills required to counter an ever-expanding labor shortage. 

Others believe it's the proverbial canary in the coal mine. A last-gasp gambit to convince a growing generation of young people that the mining industry has any part to play in a future where limiting the effects of climate change is top priority.

Old as Dirt

Google any derivative of "mining + young people" and you'll be bombarded with think piece after think piece, reflecting an anxiety surrounding a looming skills shortage in the mining industry. 

"Young people increasingly don't believe fossil fuels are part of their future," Ian Davies, director of the Australian Petroleum Production and Exploration Association and CEO of Senex Energy, said at a conference in 2019. 

And he's right.

A recent survey by the Red Cross indicated that 80% of people ages 10 to 24 were either concerned or extremely concerned about the threat of climate change. When asked for potential solutions, transitioning from fossil fuels to clean energy was top of the list. In a recent poll by the UN, 69% of people ages 14 to 18 agreed that climate change is a global emergency. One global study reported that two-thirds of young people reported feeling sad, anxious and afraid about climate change.

A climate protest, in Melbourne, in November while the COP26 conference was taking place.

A climate protest, in Melbourne, in November while the COP26 conference was taking place.

William West/AFP via Getty Images

In other words, children and teenagers have developed an increasingly negative perception of mining, particularly when it comes to coal or any type of fossil fuel. To the next generation of young people coming into the workforce, the industry is part of the problem.

The mining industry is hoping video games can sway the tide. Two games, to be precise.

The first is Resource, Respond, Rescue, a game built using the Minecraft Education Edition platform, targeting 11- to 12-year-olds. The second is Old as Dirt, a game designed to explain the "pit to port journey of iron ore" to 13- to 14-year-olds in high school. 

(Microsoft, which purchased the Minecraft intellectual property for $2.5 billion in 2014, declined to comment on this story.)

Should industry bodies like the Minerals Council of Australia have this kind of access to children through the school curriculum? Jeremy Moss, a professor at UNSW Sydney and a co-author of the book Climate Justice and Non-State Actors, says no. He believes campaigns like this are "egregious." 

"I really don't think the education department should be approving this kind of thing," he says.

'I don't think this is about STEM'

When reached for comment, education departments across Australia were mostly tight-lipped. The ones that did respond spoke not of promoting mining, but science and engineering.

"We are supportive of schools using programs that encourage students to take an interest in STEM subjects from an early age," says Martin Clery, executive director of statewide services in Western Australia's Department of Education.

School staff made decisions about the resources used in teaching and used tools and programs that best suit the needs of their students, he says.

The Minerals Council used similar language, stating that its ultimate goal was the promotion of STEM subjects in schools across Australia. 

A screenshot from Minecraft

Minecraft, one of the most popular video games ever made, is used extensively in education.

Mojang

"It is hoped that students will select STEM subjects in later years of study to preserve pathways to high-paying and highly secure STEM careers," says Constable, the Mineral Council's CEO.

Moss thinks otherwise. He says projects like this have little to do with the promotion of STEM and everything to do with the promotion of the mining industry, which is in increasingly desperate need of future employees.

"Last time I checked, they already taught science and maths at school," he says. "And I'm sure they already do a good job.

"I don't think this is about STEM. This is really about promoting the mining industry."

Documents reviewed by CNET show the mining industry is wrestling with a problematic labor shortage. Young people are showing less and less interest in mining as a career path. The number of graduates in mining engineering subjects has declined from a high of 333 in 2015 to 104 in 2020. 

In a submission to an Australian curriculum review in July, the MCA openly railed against proposed changes to the Earth sciences curricula it believed would impact "the future success of the minerals sector."

In that document, it revealed plans to fund video games designed for Australian schools to help stem the tide and, in the long term, drive university graduates back to mining. It openly discussed a strategy that involved school trips to mines to "demonstrate the contribution of the resources sector to the Australian economy, local communities, and the importance of extracted minerals to everyday life." 

According to Ketan Joshi, the climate analyst, initiatives like these are absolutely about fixing the skills shortage. "Graduates from fossil fuel-focused subjects are dropping, and they are desperate to try and reverse this," Joshi says.

But even if students study the relevant subjects required to fill the skills gap, young people simply don't want to work in the fossil fuels industry.

"Teenagers nowadays want to work in tech," says Dan Gocher, director of climate and environment for the Australasian Centre for Corporate Responsibility. "It's just more exciting."

'Don't be scared'

Graffiti art targeting Scott Morrison, Australia's prime minister, over climate issues

Scott Morrison, the prime minster of Australia, has been a huge target for young protesters.

William West/AFP via Getty Images

When it comes to the fossil fuel industry, Australia isn't necessarily like other countries. 

This is a country where the prime minister, Scott Morrison, once brought a literal lump of coal into Parliament and waved it at fellow members, proclaiming "don't be scared." 

A country where Gina Reinhardt, a mining magnate and Australia's richest woman, with an estimated wealth of $22 billion, can make speeches at Australian schools and tell students to guard themselves against the "propaganda" of climate change.

A country where Morrison's chief of staff is John Kunkel, formerly the deputy CEO of the Minerals Council of Australia. The same Minerals Council that's funded, developed and created mining-focused video games for the Australian school curriculum.

In Australia, the government and the mining industry are uniquely connected in multiple problematic ways. From 1999 to 2019,  Moss said, the mining industry donated over $130 million to Australian political parties. 

"These groups not only donate substantial funds to political parties, but there is also a revolving door of appointments," Moss says. 

"If I was the Minerals Council and someone asked me, 'Am I happy with the representation of the mining industry in government?' I would be delighted. I would be orgasmic."

After the COP26 climate conference in Glasgow, Scotland, in November, when China and India controversially forced a coal-related language change from "phase out" to "phase down," elected representative Matt Canavan -- whose Twitter profile features a photo of his face smeared with coal -- appeared on national television, in front of a screen saying "GLASGOW: A HUGE WIN FOR COAL." 

He called the language change a "green light" for Australia to build "more coal mines."

In the context of Australia's inextricable links between the mining industry and government, do video games even matter? Not really, says Gocher, from the Australasian Centre for Corporate Responsibility. The ease with which the Minerals Council was able to inject video games it funded into the school curriculum is the real issue. And that issue has deep roots in the foundational culture of Australia as a nation.

"That's more dangerous than the Minecraft stuff," he says.

Ultimately, both Gocher and Moss are optimistic. Not because of the situation, not because of the minor progress made at conferences like COP26, but because of the resilience of the audience the Minerals Council of Australia is targeting with these video games. Both were resolute: Regardless of any efforts to sway public opinion, the next generation of workers is far too savvy and too invested in the future well-being of this planet to be impacted by something as simple as a video game.

"I don't think it'll work," Moss says. "I think it's a rather desperate attempt to change the overwhelmingly negative perception of the fossil fuels section of the mining industry. 

"That is something that, really, they're fighting an uphill battle against."


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Lenovo's Back To School Sale Offers Big Savings On Laptops And Tech Sitewide


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Lenovo's Back to School Sale Offers Big Savings on Laptops and Tech Sitewide


Lenovo's Back to School Sale Offers Big Savings on Laptops and Tech Sitewide

Lenovo already has some pretty great laptops and accessories -- including a $345 discount on the Yoga 7i, one of our favorite laptops for college students in 2022. And right now, you can save even more thanks to its ongoing Back to School promotion. When you use the coupon code BTS2022, you can save up to $100 on top of any preexisting discounts. And students and teachers can save an extra 5% by verifying their identity with IDme. There's no listed expiration, but considering that many schools are already back in session or will be very soon, we'd recommend ordering sooner rather than later if you're hoping to take advantage of this offer. 

With this coupon code, you could pick up a 15-inch Yoga 7i two-in-one with 12GB of RAM and a 512GB SSD for just $815, $385 off the usual price. The coupon code discount depends on how much you spend, saving you $25 on any order of $500 or more, $40 on $750 or more, $60 on $1,000 or more and $100 on any order of $1,500 or more. 

There's more than just laptops on sale as well. You can also save on other tech and accessories, like the Logitech Ergo K860, one of our favorite keyboards on the market in 2022. Or grab a pair of Bose QuietComfort 45 over-ear headphones, one of our favorite noise-canceling pairs for 2022, which are already $50 off. There's plenty of other school essentials available too, including mice, monitors, and storage drives, so no matter what you're looking for, you're sure to find it for less at Lenovo. 


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CRISPR Gene-editing Tool Used Inside Humans For The First Time


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CRISPR gene-editing tool used inside humans for the first time


CRISPR gene-editing tool used inside humans for the first time

In a world first, CRISPR, the powerful gene-editing tool that can cut and paste DNA, has been used inside the human body for the first time. Scientists at the Casey Eye Institute at Oregon Health & Science University, Portland, have administered a new CRISPR-based medicine to treat an inherited form of blindness, according to the two biotech companies which make the treatment.

"This dosing is a truly historic event -- for science, for medicine, and most importantly for people living with this eye disease," said Cynthia Collins, president and CEO of Editas Medicine, a gene-editing company headquartered in Massachusetts.

The breakthrough trial aims to test an experimental treatment for the genetically-inherited disease Leber congenital amaurosis 10. The disease is caused by a faulty gene that causes blindness from birth or during the first few months of life and affects around one in every 40,000 births. There are currently no approved treatment options.

The first patient in the trial received a dose of the experimental drug, called AGN-151587, via an injection in the eye. The idea is that it delivers the gene-editing tool CRISPR directly to cells in the eye which are affected by the genetic disease. CRISPR is able to find its way into those cells and correct the gene -- a cut-and-paste scenario that sees a tiny DNA edit made to remove the mutation.

Importantly, the CRISPR edit is permanent, which means patients may only need a single dose and be set for life.

The trial is expected to enroll 18 patients in total and will look at different doses of the experimental drug, refining how much is necessary to achieve the goal of reversing blindness -- without any side effects. Information about the first patient is scant, with researchers staying silent on patient information and when the surgery officially occurred.

CRISPR has also been at the center of human gene-editing before. In November 2018, Chinese scientist He Jiankui revealed he had created the first CRISPR-edited human embryos and they had been carried to term, resulting in the birth of two girls. The scientific community were outraged by He's work, which was later shown to have skirted numerous ethical and regulatory approvals.

The technology has been floated as a potential tool that may bring the woolly mammoth back from the dead, change agricultural practices and even eradicate entire species.

Scientists have been working to refine the ability of gene-editing tools like CRISPR to accurately and efficiently edit DNA. In October last year, a team of researchers at Harvard University unveiled a breakthrough technology called "base editing."


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Beyond Wordle: The New York Times Games Section, Explained


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Beyond Wordle: The New York Times Games Section, Explained


Beyond Wordle: The New York Times Games Section, Explained

Wordle  has officially joined the New York Times Games section: The viral word puzzle is now part of a robust portfolio that includes Spelling Bee, Letter Boxed and the legendary New York Times daily crossword.

"If you've followed along with the story of Wordle, you'll know that New York Times Games play a big part in its origins, and so this step feels very natural to me," Worlde creator Josh Wardle tweeted.

Last year, New York Times Games reached 1 million subscribers, and the paper's online games were played more than 500 million times.

Here's everything you need to know about the puzzles in the New York Times Games family, including how to play them. 

For more, find out how to start playing Wordle, tips on how to best guess the daily word and how to download Wordle to keep it free forever.

wordle-goodbye

Many Wordle players like to start with words with many vowels

Screenshot by Mark Serrels/CNET

Wordle

The Times announced it acquired Wordle at the end of January, for an undisclosed sum in the "low seven figures." 

On the off chance you've never played, the immensely popular word game gives you six chances to guess a five-letter word. 

If the right letter is in the right spot, it shows up in a green box, while a correct letter in the wrong spot shows up in yellow. A letter that isn't in the word at all shows up gray. 

Wordle players have all kinds of strategies -- including starter words, like "ADIEU" and "ROATE," that are heavy on vowels.  

And despite complaints, the daily word game has not gotten more difficult since it was purchased by the Times.

"Nothing has changed about the gameplay," Times' communications director Jordan Cohen told CNET in an email. In fact, all the words in Wordle for the next five years were written into a script before the game launched in October 2021.  (Spoiler: You can view that script on Medium.)

Spelling Bee

Outside of the daily crossword puzzle, Spelling Bee has the most devout following, with a daily column by Isaac Aronow and more than 600 comments a day on average.

New York Times Spelling Bee

Spelling Bee started out as a weekly puzzle in the New York Times magazine before becoming a daily feature on the NYT Games app in 2018.

New York Times/Screenshot by Dan Avery/CNET

It's easy to learn the game but tough to master it: Each puzzle features a seven-cell honeycomb, with six letters arranged around a seventh in the center.

Players simply come up with as many words containing at least four letters as they can. You can reuse letters as often as you want, but each word must contain the center letter. 

Words with four letters are worth one point, while longer words receive more. (A "pangram" uses all seven letters at least once. )

Proper nouns aren't recognized, nor are obscure or obscene words -- but exactly what qualifies as obscure is hotly debated through multiple threads.

"Of course, everyone has a different opinion about whether a clue or word is 'fair,' and solvers are not afraid to express that," Wordplay columnist Deb Amlen told CNET. "But don't all families disagree sometimes?"

The Spelling Bee comment section is filled with gripes and brags, peppered between clues to help struggling members of the Hivemind figure out all the possible words and achieve "Queen Bee" status. 

Spelling Bee enthusiast Nancy Pfeffer became so enamored with the game's online "family" that she embarked on a 5,000-mile cross-country road trip last summer to meet some of her fellow players in person.

"What comes to mind when I think about our solvers is 'community,' in the best meaning of the word," Amlen said. 

"I can't think of any other newspaper games section that draws such a devoted and enthusiastic audience," she said. "Wordplay commenters have helped and supported each other when personal problems arise. There are local Wordplay groups that meet up in real life to get to know each other. Our games act as a kind of social outlet for like-minded puzzle lovers."

The game launched as a weekly feature in The New York Times Magazine in 2014 and a daily digital edition debuted four years later. 

As of August last year, Spelling Bee has been maintained by Sam Ezersky, who constructs the puzzles, decides what words are acceptable and posts the new game at midnight PT (3 a.m. ET).

And, yes, there are people up at 3 a.m. waiting for the new Bee.

Read on: 10 Tips to Winning the New York Times Spelling Bee

The Mini crossword

New York Times Crossword Mini

The NYT Mini crossword offers a five-by-five grid Sunday through Friday and a seven-by-seven layout on Saturday.

New York Times/Screenshot by Dan Avery/CNET

Sometimes you don't have the time, energy or gray matter to work on a full-blown New York Times crossword puzzle. Since 2014, the Times has offered an easier, smaller puzzle, designed by cruciverbalist Joel Fagliano, now digital puzzle editor at the Times.

The Mini is an amuse-bouche of a crossword, with a simple five-by-five grid Sunday through Friday and a seven-by-seven layout on Saturday. (Occasionally larger "midi" puzzles with 11-by-11 layouts pop up, too.)

Even within that limited space, Fagliano has devised something of a formula, as he told the Poynter Institute for Media Studies: "Six or seven clues that are pretty easy, two that are trivia and two that are a bit more cryptic."

If you've been too intimidated to try your hand at a Times crossword, a Mini is definitely a good place to start. 

Letter Boxed

Launched in 2019, Letter Boxed, like Spelling Bee, relies more on vocabulary than knowledge of trivia: Three letters are featured on each side of a square and players must connect the letters to make words that are at least three letters long. The final letter of one word becomes the first letter of the next.

The catch, though, is that letters on the same side of the "box" can't be used consecutively.

The aim is to use all 12 letters by making as few words as possible. But, unlike a crossword, there's no one route to success. (The Times' answer to yesterday's puzzle, as a result, is just labeled "Our Solution.")

The New York Times Letter Boxed

In Letter Boxed, letters on the same side of the square can't be used consecutively.

New York Times

Vertex

Vertex New York Times

An example of a Vertex puzzle with numerous triangles shaded in giving a glimpse at the finished image hinted at above.

New York Times/Screenshot by Dan Avery/CNET

Eschewing words altogether, Vertex is an interactive version of a tangram, a Chinese geometric puzzle, that allows users to connect dots to create triangles that ultimately form a larger image.

"At its core, a vertex puzzle is a drawing game with a logic component," according to an article on the Times website.

The number on a dot indicates how many connections it has to other dots. If you link vertices correctly, the triangle they form will be filled in a specific color.

Tiles

The Times debuted Tiles, its first nonword game, in June 2019. It's a high-concept, artfully designed take on the classic tile game Mahjong solitaire.

Instead of Chinese characters and symbols, though, users try to match squares featuring intricate patterns -- some are inspired by hand-painted Portuguese Azulejo tiles, others by the work of 1970s Op artist Bridget Riley and German color theorist Josef Albers.

New York Times Games Tiles

A screenshot of a Tiles game.

New York Times/Screenshot by Dan Avery/CNET

Players click on matching pairs to make them disappear until they've cleared the entire board. But the variations in the tile patterns are far more subtle than in traditional Chinese mahjong tiles, making the game significantly more difficult.

Unlike crosswords, which appeal to completists, Tiles is aimed at a more meditative player. In fact, there's even a "zen mode" that goes on forever without clearing the board.

"One additional strategy around launching Tiles is to reach users who may not be native English-language speakers," The Times wrote a release announcing the game.

New York Times Crossword app

The app version of the famous crossword puzzle.

New York Times/Screenshot by Dan Avery/CNET

The New York Times crossword puzzle

The main draw for Games subscribers is online access to the venerable New York Times crossword puzzle that you can solve on your phone. Not just the current puzzle, but the daily archives going back to November 1993. Subscribers also get access to the new crossword the evening before it appears in print.

The app version of the Times puzzle has an autocheck feature that immediately tells you if you've entered the wrong letter. If you're stuck, you can also have the app "reveal" a square, word or the remainder of the puzzle.

More competitive players can track their solve rate and stats and see how they compare to other players on a leaderboard.

How much is a New York Times Games subscription?

Distinct from the main Times subscription, a New York Times Games digital subscription costs $5 a month or $40 for a year, and includes Spelling Bee, Letter Boxed, Tiles, Vertex and the daily crossword puzzle.

The Times offers the Mini and the logic puzzle Sudoku for free to nonsubscribers. For now, Wordle will also be free for nonsubscribers.

Read more: Finished Wordle? Try one of these similar games


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Torched Marie Callender's Pie Became A Meme, But Here's What Really Happened


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Torched Marie Callender's pie became a meme, but here's what really happened


Torched Marie Callender's pie became a meme, but here's what really happened

Memes come out of nowhere, and they don't take holidays off. Last Thanksgiving, a Georgia grandmother named Sharon Weiss burned a Marie Callender's pumpkin pie, and posted a photo to the food company's Facebook page, bitterly writing, "Thanks Marie Calendar for ruining Thanksgiving dessert." 

But this was no ordinary holiday dinner mistake. The pie in the photo looked like it had been dug out of the ruins of Pompeii. The crust was black, the filling was black, and in a delightful addition, the top of the blackened filling had been broken to show the softer -- but still totally torched -- filling underneath. 

Social-media users were quick to jump on the disaster, pointing out that even Yule logs don't get this burned, and they sit directly in the fireplace.

Here's the update you've been burning for. Sharon Weiss and Marie Callender's have made up, and Weiss told me she now knows why her pie ended up looking like it was thrown into Mount Doom from Lord of the Rings.

"When I first took the pie out and saw how burnt it was, I immediately thought there was something wrong with either the pie or the directions," Weiss told me. "My comment to Marie Callender's was impulsive."

sharon-weiss-kitchen

Sharon Weiss has made up with Marie Callender's, and set her oven back to Fahrenheit.

Sharon Weiss

But then Weiss tried to bake a Thanksgiving turkey breast, which also came out looking cremated, "leading me to realize it may be a problem with the oven," Weiss said.

Before calling an appliance repair shop, Weiss' husband, Josh, discovered the mistake was user error -- exactly as the internet had declared.

"Somehow, some way, the baking temperature had been changed from Fahrenheit to Celsius," Weiss told me. "The result was that when I set the temperature to 375, it was actually closer to 700 degrees Fahrenheit." (707, to be exact.)

That's right -- it wasn't Marie Callender's fault at all. Weiss' simple pumpkin pie met its death in a SEVEN HUNDRED DEGREE oven.

Or ... close to it. Most home ovens top out at around 500 degrees F or so, but even if Weiss' oven didn't reach 700 F, it was still cranking out much more heat than that poor pie required.

"We were able to return to Fahrenheit by just pushing a couple of buttons on the stove," Weiss said. "Problem solved."

But before this Fahrenheit/Celsius revelation, Weiss' impulsive Facebook comment blaming Marie Callender's had gone viral online. People were using the Facebook "marked safe" designation to mark themselves safe from Weiss' pie. Someone joked that Weiss would be asked to bring ice to the next holiday gathering, using a photo of charcoal to show "Sharon's ice."

"Did you get a free urn with the purchase of this pie?" someone asked.

Weiss got alerted early that her post had been noticed.

"My daughter called me and said, 'Mom, you've gone viral! All of my friends are asking if this is you!'" Weiss said. 

But instead of sitting around fuming at her newfound fame, Weiss rolled with it. She called Marie Callender's, and says "we collectively agreed to take my post down." And now you can't find a bigger fan of the company than the woman who once thought it ruined her Thanksgiving.

"It was very clear to me from the beginning that they wanted to make things right," Weiss told me. The company posted a Christmas greeting joking about the burn, with the hashtag #SharonSomePie. And Weiss filmed a video for a company promotion for National Pie Day, displaying a giant timer and telling viewers to set their ovens for "Fahrenheit, not Sharonheit."

As for the infamous T-Day itself, Weiss says that once the oven temperature was switched back to the familiar Fahrenheit, she baked another pie (yes, Marie Callender's again), "and it was delicious."

Not only that, but her family had a "Thanksgiving redo" a few weeks after the holiday. This time, her adult children took care of all the cooking and baking, "and it was stress-free."

But what happened to the volcano-seared original pumpkin pie?

"Actually," Weiss admits, "the pie was put outside ... and disappeared." 


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Volkswagen Improves ID 4 EV's Range And Efficiency For 2022


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Volkswagen Improves ID 4 EV's Range and Efficiency for 2022


Volkswagen Improves ID 4 EV's Range and Efficiency for 2022

The Volkswagen ID 4 is a respectable, all-electric SUV. It's not quite class-leading, but this utility vehicle is getting better for 2022. On Tuesday, the German automaker announced the US Environmental Protection Agency has increased this vehicle's estimated range and efficiency ratings.

What does that mean? Well, rear-wheel-drive ID 4 Pro models should now be able to travel 280 miles between charges. Compared to 2021, that's an increase of 20 miles, which is nothing to sneeze at. Rear-drive versions of the ID 4 Pro S now have an estimated range of 268 miles. All-wheel-drive models can also go farther between charges, but only slightly.

The ID 4's efficiency is also up for 2022. The base model is rated at 121 miles per gallon equivalent in the city, 102 mpge highway and 112 mpge combined. Those figures have increased nicely over what the vehicle offered last year. With all these numbers, things get confusing quickly, so refer to the handy dandy chart below for details.

2022 Volkswagen ID 4 Range and Efficiency


2022 Range (Miles) 2022 MPGe (City/Highway/Combined) 2021 Range (Miles) 2021 MPGe (City/Highway/Combined)
ID 4 Pro 280 121/102/112 260 107/91/99
ID 4 Pro S 268 115/97/106 250 104/89/97
ID 4 Pro AWD 251 106/96/101 249 102/90/97
ID 4 Pro S AWD 245 100/90/95 240 98/88/93

All versions of the 2022 Volkswagen ID 4 have a gross battery capacity of 82 kilowatt-hours. Juice is sent from that energy reservoir to a permanent-magnet electric motor at the rear, which provides 201 horsepower and 229 pound-feet of torque. Not surprisingly, all-wheel-drive models gain a front motor that brings the vehicle's total output to 295 horsepower and 339 pound-feet of twist. Impressive numbers.

Aside from range and efficiency, other elements of this SUV have been improved, too. The ID 4's DC fast-charging capability has been stepped up from 125 kilowatts last year to 135 kW. Later in 2022, the vehicle will also support plug-and-charge capability at Electrify America stations. Increasing its appeal, this VW also comes with three years of free, unlimited 30-minute charging sessions at Electrify America DC fast chargers.

The ID 4 may not be our favorite all-electric SUV -- the new Kia EV6 and Ford Mustang Mach-E are far more interesting, for instance -- but it's an undeniably good product, one that Volkswagen is continuing to improve. 


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Imagining An Arsenal Of Slick New James Bond Gadgets (pictures)


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Imagining an arsenal of slick new James Bond gadgets (pictures)


Imagining an arsenal of slick new James Bond gadgets (pictures)

Bond is pretty attached to his Walther PPK pistol in most of his films, so why not load it up with some spectacular bullets?

Imagined by design company Artificial Immortality (AI), this bullet is made from 20 milligrams of cesium covered with 10 milligrams of hydrogen and 5 milligrams, a combination that "has the same mechanics as atomic bombs," according to the designers.

"At the time of the explosion, when the cesium mixes with the hydrogen," they say, "a huge amount of silent energy releases from the bullet." When that encounters the radium, according to AI -- and remember, this was an imaginative contest -- it "kills any target immediately" and can also "explode any material like glass, water, plastic, wood, metal, etc."


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4moms Recalls Some MamaRoo Swings, RockaRoo Rockers Over Strangulation Hazard


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4moms Recalls Some MamaRoo Swings, RockaRoo Rockers Over Strangulation Hazard


4moms Recalls Some MamaRoo Swings, RockaRoo Rockers Over Strangulation Hazard

The US Consumer Product Safety Commission and 4moms announced Monday that 4moms MamaRoo swings with a three-point harness, as well as the company's RockaRoo rockers, are being recalled because the strap that dangles below the seat when the swing or rocker is empty poses a strangulation hazard for a baby that may be crawling near it. 

Two incidents involving a MamaRoo swing, including one that resulted in an infant's death, were reported to 4moms, the announcement said. 

The recalled baby products include 2 million swings and 220,000 rockers sold in the US at places including BuyBuy Baby, Target, Amazon and 4moms.com, from January 2010 through August 2022. The affected MamaRoo swings include versions 1.0, 2.0, 3.0 and 4.0  (model numbers 4M-005, 1026 and 1037), not the model that uses a five-point harness, according to the recall. The recalled RockaRoo model is 4M-012. 

A recalled RockaRoo

A RockaRoo rocker. 

US Consumer Product Safety Commission/4moms

Parents who own a rocker or swing should stop using it immediately and put it in a place where a crawling infant can't get to it. 4moms is asking customers to contact it at 877-870-7390 or safetyandrecall@4moms.com or by visiting the company's website to register for a free strap fastener which will keep the straps from falling down and being a hazard. 

Once you contact 4moms and get your strap fastener, the company has a video tutorial on YouTube on how to attach the clip and make your rocker or swing safe to use.

The information contained in this article is for educational and informational purposes only and is not intended as health or medical advice. Always consult a physician or other qualified health provider regarding any questions you may have about a medical condition or health objectives.


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Parrot Anafi Review: Parrot Anafi Folding 4K HDR Drone Flies For 25 Minutes, Arrives In July For $699


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Parrot Anafi review: Parrot Anafi folding 4K HDR drone flies for 25 minutes, arrives in July for $699


Parrot Anafi review: Parrot Anafi folding 4K HDR drone flies for 25 minutes, arrives in July for $699

Parrot's new Anafi camera drone folds down to the size of an umbrella.

Joshua Goldman/CNET

Seeing Parrot's new camera drone for the first time, it's tough not to be excited about the possibilities.

The Anafi, named after a small Greek island, is a slender folding drone and an all-new design for the company. It's a distant relative to Parrot's first phone-controlled quadcopter, the AR.Drone, that debuted at CES 2010. Some of the underlying technical DNA is shared, but everything else here is new. And while it might not have the spectacle of hand-gesture controls or obstacle avoidance features of industry leader DJI's latest, it has some cool tech of its own.

Unfolded it looks a bit like a dragonfly making it clear Parrot didn't just make a folding version of the company's Bebop 2. Save for some underlying tech, it's entirely new. It's also not a clone of DJI's folding drones like the ones I saw so much of at CES 2018

Even the camera breaks from the company's past models. Parrot finally jumped to a 4K-resolution camera stabilized by a mechanical gimbal. All of its past models relied on digital processing for stabilization and "tilting" the camera up and down. It worked, sure, but it didn't do image quality any favors.

The Anafi's camera can record in 4K Cinema or 4K UHD in HDR, which should result in better shadow and highlight details. It's mounted on a two-axis motorized stabilizer that can tilt 180 degrees, letting you shoot straight down and straight up.

While the stabilizer handles roll and tilt, Parrot is also taking advantage of the camera's high-res sensor to back up the gimbal with electronic stabilization for roll, tilt and pan. You'll also be able to use its extra resolution for a lossless 2.8x or 1.4x digital zoom when recording in full HD and 4K, respectively.

Key camera specs

  • 1/2.4-inch 21-megapixel sensor 
  • f2.4 23mm lens (26mm for video)
  • ISO 100 to 3200
  • 1 to 1/10,000 shutter speed (electronic)
  • 4K Cinema (4,096x2,160) at 24fps; 4K UHD (3,840x2,160) at 24/25/30fps; FHD (1,920x1,080) 24/25/30/48/50/60fps 
  • 100Mbps max bit rate
  • Raw (DNG) and P-Log post-production formats

Ready in seconds

Folded, the Anafi fits neatly in a slim case that's roughly the size of a compact umbrella or water bottle and weighs only 320 grams (11.3 ounces). There are no tricks to setting it up: Just flip out the arms and give the power button on the battery a quick press. 

The controller sets up nearly as fast, and the redesigned FreeFlight 6 control app puts all the important camera settings at the bottom of your device's display within reach of your thumbs when your hands are on the sticks. The controller has a video transmission range of about 2.4 miles (4 kilometers).

The controller's device holder flips up, putting the screen above the controls.

Joshua Goldman/CNET

Again, you won't find obstacle avoidance and you can't fly it with hand gestures, but there is advanced visual tracking that will keep the drone on moving subjects and access to slow-motion and hyperlapse modes as well as automated cinematic landscape and selfie shots.

Parrot says the battery, which now has a power meter on it, will get you up to 25 minutes of flight. But that's probably not taking advantage of its top speed of 34 mph (55 kph). Both it and the controller charge by USB-C and the camera records to a microSD card, coming with a 16GB one included. Plus, it's one of the quietest drones at its size.

The Parrot Anafi will sell for a competitive $699 when it arrives in July. That converts to about AU$915 and £520. Although I haven't seen video straight from the drone yet, the feature set and design are solid and if the experience is as good or better than the Bebop 2, we might finally have a worthy alternative option to DJI's Spark and Mavic Air.


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Toshiba Satellite U845T Review: Great Battery Life And A Slim Body For Only $799


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Toshiba Satellite U845T review: Great battery life and a slim body for only $799


Toshiba Satellite U845T review: Great battery life and a slim body for only $799

There's a reasonable chance you'll end up hearing about the Toshiba Satellite U845T on a semiregular basis from us. That's because, at $799 for a 14-inch laptop that's ultrabook-thin, with a touch screen, Intel Core i5 processor, and 128GB solid-state drive, it's about as middle-of-the-road as laptops get.

For the moment, that makes the U845T the perfect example of a midsize, midprice laptop, and thanks to a sharp aluminum design and lack of any overly annoying or deal-killing flaws, it may end up being our default laptop recommendation for a lot of readers.

This is an especially important comparison when we look at Atom-powered touch-screen laptop-tablet hybrids. Those systems usually have small screens, slow performance, and compromised designs, but can cost just as much when you include the optional keyboard docks and other accessories. A handful of Core i5 touch-screen laptops are available for about $100 less, usually with bulkier, plastic bodies, and adding $100-$200 gets you into premium territory, such as the Lenovo IdeaPad Yoga.

Sarah Tew/CNET

The U845T isn't perfect -- the keyboards on most Toshiba Satellite laptops are oddly squeezed, with especially small spacebars, and only one of the three USB ports is of the current 3.0 variety. But it's right in that midprice sweet spot, so if you're looking for a decent all-around laptop for under $800, this is a great place to start.

Editors' note: The second specs chart in this review has been corrected from its original version to show that the Toshiba Satellite U845t does not include built-in Bluetooth. We apologize for the earlier error.

Price as reviewed $799
Processor 1.8GHz Intel Core i5-3337U
Memory 6GB, 1,600MHz DDR3
Hard drive 128GB SSD
Graphics Intel HD4000
Operating system Windows 8
Dimensions (WD) 9.1x13.5 inches
Height 0.8 inch
Screen size (diagonal) 14 inches
System weight / Weight with AC adapter 3.6 pounds / 4.2 pounds
Category Midsize

Design and features
If you think of a typical laptop design on the "nicer" side of the fence -- as opposed to the plastic, budget side -- you'll probably picture something that looks and feels a lot like the Toshiba Satellite U845T. Despite the midsize 14-inch screen, it's thin (0.8 inch), light (3.6 pounds), and solidly built. Spend more, and you can shave off some size and weight, but these 14- and 15-inch ultrabooks no matter what are sort of skirting the definition of everyday portability with their larger screens, as least compared with 13-inch models.

The brushed aluminum on the lid and keyboard tray is upscale without standing out. If you took the mirror-finish Toshiba logo off of the back of the lid, this could be a laptop from any number of PC makers. Open the lid, and the interior is minimalist, with only a couple of indicator lights and a backlit power button to accompany the touch pad and keyboard (OK, and a bunch of Intel, Energy Star, and EPEAT stickers).

Sarah Tew/CNET

The backlit keyboard has black keys set against a gray keyboard tray. Like other Toshiba Satellite laptops, the actual island-style keys are more rectangular than round, but the end effect is that each key is slightly squashed, giving the keyboard a cramped feel. Many Toshiba laptops have unusually short spacebars, as is the case here, which can interfere with some typing styles. Add a small but noticeable amount of flex in the center of the keyboard, and you get a keyboard that's usable, but not my favorite part of this laptop.

The large clickpad-style touch pad fares better. With no separate left and right mouse buttons, there's more room for multitouch gestures, and two-finger scrolling is reasonably smooth.

The 14-inch display is one of the few lower-end components here. The 1,366x768-pixel native resolution is on the low side for a midsize laptop, and henceforth we'll likely see this resolution in fewer and fewer laptops, outside of the least expensive budget systems. Interestingly, while the U845T has a touch screen (and a perfectly responsive one at that), this is one of the only touch-screen laptops without an edge-to-edge glass overlay over the entire inside surface of the lid.

Toshiba Satellite U845T Average for category [midsize]
Video HDMI VGA plus HDMI or DisplayPort
Audio Stereo speakers, headphone/microphone jacks Stereo speakers, headphone/microphone jacks
Data 1 USB 3.0, 2 USB 2.0, SD card reader 2 USB 3.0, 2 USB 2.0, SD card reader
Networking Ethernet, 802.11n Wi-Fi Ethernet, 802.11n Wi-Fi, Bluetooth
Optical drive None DVD burner

Connections, performance, and battery
The U845T continues its streak as a perfectly average laptop, with a perfectly average collection of ports and connections. There's only one video output, HDMI in this case, and also only one USB 3.0 port (it has two USB 2.0 ports), but I always like getting a built-in Ethernet jack and separate audio-in and -out jacks. Note that the single USB 3.0 port is of the sleep-and-charge variety, which means it can use the laptop's battery to charge devices such as a phone, even when the laptop is asleep or powered off.

While this Satellite U845T is a fixed-configuration $799 laptop, Toshiba does offer another model, also for $799, that swaps out the 128GB SSD for a standard 500GB, 5,400rpm hard drive. If you need a lot of storage space, that might be a good idea, but I'd stick with the SSD for its advantages in speed, power consumption, weight, and heat.

With a 1.8GHz Intel Core i5-3337U CPU, the Satellite U845T performed a tiny bit better than some other recent slim midsize laptops in our benchmark tests, most of which have a slightly slower Core i5-3317U processor. But the performance difference is slight, and for everyday use -- Web surfing, social media, HD video playback, basic productivity -- you'd be hard-pressed to tell the difference.

Sarah Tew/CNET

One area where the U845T does stand out, however, is battery life. In our video playback battery drain test, the system ran for 6 hours and 4 minutes. Any laptop that tops 6 hours is impressive, and for a $799 14-incher, that's even more impressive. HP's similar Pavilion 15 Sleekbook ran for only a little more than 3 hours on the same test.

Conclusion
Every once in a while, a laptop comes along that's just a great example of what a shopper should be able to get for a specific price. While it doesn't massively overshadow what other PC makers offer in the same category, the Toshiba Satellite U845T is exactly what I'd hope for in a midsize $799 laptop right now. It's thin, with a decent brushed-aluminum body, a 128GB SSD, and even slightly better performance and battery life than the competition gives.

Find more shopping tips in our Laptop Buying Guide.

Find out more about how we test Windows laptops.

System configurations:
Toshiba Satellite U845T-S4165
Windows 8 (64-bit); 1.8GHz Intel Core i5-3337U; 6GB DDR3 SDRAM 1,600MHz; 32MB (Dedicated) Intel HD 4000; 128GB Toshiba SSD

Asus VivoBook S500C
Windows 8 (64-bit); 1.7GHz Intel Core i5-3317U; 6GB DDR3 SDRAM 1,600MHz; 32MB (Dedicated) Intel HD 4000; 500GB HD + 24GB SSD

HP Pavilion TouchSmart 15 Sleekbook
Windows 8 (64-bit) w/sp 1; 1.8GHz AMD A8-455M APU; 6GB DDR3 SDRAM 1,600MHz; 512MB (Shared) AMD Radeon HD 7600G; 750GB Seagate 5,400rpm

Dell Inspiron 15z
Windows 8 (64-bit) w/ SP1; 1.7GHz Intel Core i5-3317U; 6GB DDR3 SDRAM 1,600MHz; 32MB (Shared) Intel HD 4000; 500GB HD + 32GB SSD


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Welcome To Tokyo's Akihabara Electric Town, With The Craziest Gadget Stores You'll Ever See


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Welcome to Tokyo's Akihabara Electric Town, with the craziest gadget stores you'll ever see


Welcome to Tokyo's Akihabara Electric Town, with the craziest gadget stores you'll ever see

Tokyo is a wonderfully frenetic city of lights, high rises and concentrated insanity. It's equal parts "Blade Runner," "The Fifth Element," "Ghost in the Shell" and, well, just about every other sci-fi movie you can think of.

For years, Tokyo's Akihabara district was the place to score cheap electronics. As the Internet became a thing and manufacturing largely moved out of Japan, Akihabara became just another place to snag gadgets, albeit one with a lot of cool stores.

Then the situation changed again, with the arrival of Yodobashi Camera. The Japanese chain is legendary for its stunningly massive stores and low prices. Think of it as a sort of Walmart on steroids that focuses on electronics. Stack eight Best Buys on top of each other, and you're only starting to get close.

For any gadget fan, the area is amazing. Here's what it's like.

Akihabara Denki Gai

Day or night, the Akihabara Denki Gai (which translates to Akihabara Electric Town) has a vibrant energy (though, in fairness, so does most of Tokyo). Just a short walk from the subway station, the main street is lined with tall buildings covered in colorful ads depicting sales and anime characters. There are names you'll recognize, like Sega, and many you definitely won't.

These stores are only part of the area's electric charm. Take a turn onto one of the side streets, and smaller stores hawk far more specialized wares. Better still, enter one of the side buildings. Alleyways transition invisibly to corridors. Tiny shops focus on one microscopic niche of the electronics world. Need a new switch for your old VCR? How about a single LED for a DIY project? Fuses, cables, random parts you've never seen before? You can probably find one here.

The narrow alleys and corridors remind me of a modern-day Japanese Kowloon Walled City, with turn after turn, stairway after stairway, and just endless stalls and stores.

Akihabara isn't what it once was. It earned its legendary status as a home for electronics. But as those became commodities available anywhere thanks to the Web, the focus of Akihabara started to change. Soon there were more and more stores selling DVDs and manga. As those grew in popularity, other stores shifted their focus to cater to these new types of customers: otaku.

Otaku

Otaku roughly translates to "fanboy" or "fangirl." While it generally refers to those passionate about manga or anime, it's really anyone with an intense interest in a certain topic.

akihabara-mid-alt.jpg
Geoffrey Morrison/CNET

More than just selling the content, stores popped up to speak to the otaku themselves. There's the Gundam Cafe, for example.

Go to Akihabara in the evening, and an even more obvious example of a quirk of the otaku culture will appear. Every few stores will have a young woman outside, dressed as a maid or an anime character, handing out fliers for drink specials. Maid cafes are essentially hostess bars, a sort of Hooters without the revealing clothing...and with cosplay instead.

Yodobashi

The transition away from pure electronics stores was probably not hurt by Yodobashi Camera. The eight-story colossus is probably the largest electronics store in the world. Walking in is an assault on multiple senses.

First, it's incredibly bright. The Japanese tend to over-light retail stores, but Yodobashi does this to a whole different level. Searing fluorescents annihilate all shadows in a greenish-blue scorch that messes with your brain. (Seriously. Walk outside after being under these lights for a while, and the sun seems sunset red at any hour.) Impossibly shiny linoleum floors plus glass and chrome display cases all conspire to make you squint. Sunglasses would not feel out of place.

Then there's the noise. On top of the usual background din of any electronics store, there's the Yodobashi Camera theme song to add to the cacophony. Behold its greatness:

Push past this, and you'll get swallowed up by, quite simply, the most amazing collection of electronics you'll ever see. Want some headphones? Try on a few hundred. Want a TV? Seemingly every one on the market is here on display. Speakers? There are three rooms for that. Vacuums? A floor (I think). If it plugs in or takes batteries, it's here, and there are probably a few hundred options to choose from.

By the time you reach the top, going floor by floor gawking at the awesomeness, you'll probably be hungry. No worries, there are a bunch of restaurants on the top floor.

Bottom line

Akihabara is one of the best areas to see Tokyo do what it does best: condense a whole lot of something into a small space, and add a dash of madness.

akihabara-mid.jpg
Geoffrey Morrison/CNET

It's amazing and fantastic and totally worth seeing. If you can make it, check out Japan-Guide's take on it. If you can't, check out the photo tour above.


As well as covering TV and other display tech, Geoff does photo tours of cool museums and locations around the world, including nuclear submarines, massive aircraft carriers, medieval castles, epic 10,000 mile road trips, and more. Check out Tech Treks for all his tours and adventures.

He wrote a bestselling sci-fi novel about city-size submarines, along with a sequel. You can follow his adventures on Instagram and his YouTube channel.


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